Misc
Things:
- Nathan did a post on his sound design for the Surface version of the Local Impact Map. His new audio-focused blog is fun, and it’s great to have such a multi-talented person to work with.
- Stimulant hired a new developer, my long-time friend Joel Pryde. He should appear on the about page soon. He works with me in the Seattle office and has lots of experience in the world of high-performance graphics, both on game consoles and on Surface. We’re teaching him Silverlight and WPF, he’s teaching us other awesome things.
- I am working on a Surface app for the Kodak booth at Print09 in Chicago in Sept. I’ll get to attend part of the show along with some folks from Obscura. I will leave lots of room in my luggage for paper samples.
- In a few days I’ll be spending another week in the SF office, finishing up the above project. I also plan to spend a lot of time holed up in a hotel room doing things with MonoTouch and XNA.